I settled on doing two
main character designs for each race, one design of a type of unit and then a
commander also showing customisable variations. I have had to limit myself to
what I am doing and have had to cut out the concept pieces from my learning
agreement, instead of rushing the character designs to make time for the
concept pieces I chose to focus on the character designs themselves.
I did the human
commander trio in the last post and also did one of the elite troops specified
in Jak’s game design document. I designed the sniper class.
For the shay I designed the Hunter class and a commander trio.
With the design for
the commander they needed to be more elaborately dressed than the generic
troops, I designed them with jewellery made out of fur and fangs as a symbol of
how many creatures they had killed or how many battles they had won.
For the Kojiki I
designed the elite class Reaper, the Mount for the cavalry and a commander
trio. The designs are meant to be
like Traditional Japanese monsters but are also aliens so I had fun mixing them
up a bit.
The reaper was really
fun to draw, as it is completely different to what I would normally draw. I
feel that I have pushed myself during this project and have improved because of
it, I now know that I am able to draw a much more diverse range of material.
The Kojiki commander
is a kami one of the more intelligent of the race; they often wear masks to
make themselves look more like the others of their race. They have natural
armour plates that are part of their skin.









No comments:
Post a Comment