Thursday, 10 May 2012

More designs


I settled on doing two main character designs for each race, one design of a type of unit and then a commander also showing customisable variations. I have had to limit myself to what I am doing and have had to cut out the concept pieces from my learning agreement, instead of rushing the character designs to make time for the concept pieces I chose to focus on the character designs themselves.

I did the human commander trio in the last post and also did one of the elite troops specified in Jak’s game design document. I designed the sniper class.




























For the shay I designed the Hunter class and a commander trio.


















































































With the design for the commander they needed to be more elaborately dressed than the generic troops, I designed them with jewellery made out of fur and fangs as a symbol of how many creatures they had killed or how many battles they had won.

For the Kojiki I designed the elite class Reaper, the Mount for the cavalry and a commander trio.  The designs are meant to be like Traditional Japanese monsters but are also aliens so I had fun mixing them up a bit.


The reaper was really fun to draw, as it is completely different to what I would normally draw. I feel that I have pushed myself during this project and have improved because of it, I now know that I am able to draw a much more diverse range of material. 



The Kojiki commander is a kami one of the more intelligent of the race; they often wear masks to make themselves look more like the others of their race. They have natural armour plates that are part of their skin.




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